![]() Each Altar increases your warband size by 1 (2 if upgraded). The only military camp you’ll be able to build is the Dragonkin Altar. The Clan of the Dragon does not have access to the regular Military Building. Sacrificing a unit will earn you Dragon Essence that can be used to unlock various bonuses: Through this building, you’ll be able to send every unit you have to be sacrificed to honor the gods and gain their favors. The Clan of the Dragon starts each game with an already built exclusive building: the Sacrificial Pyre. ![]() Thralls are a powerful economic and military asset but beware of their number! If by any chance your regular population falls under your Thrall population, they will rise against you! After getting the Capture Lore, you’ll be able to enslave other faction's people.the price of each thrall will increase after each purchase. You can buy them from your longship dock.There are 2 different ways of getting new thralls: They consume less food than a Villager, and gather 50% less resources than a civilian. Their maximum number is based on your current population number. Thralls do not count towards your population and do not require housing. Like the regular civilians, thralls can travel in neutral territory and fight. Slavery is an important part of the clan’s economy. You can buy thralls from your Longship Dock You can build a Dragonkin Altar instead of other military buildings. No Happiness or Production penalty for being wounded.Your civilians can go into neutral territory.They use sacrifice and slavery to further their goals, often earning the other clan's distrust. I look forward to a fix to this error, because it's just a waste of time and money in its present state.The most alien of all clans, the Dragons follow ancient customs and embrace freakish traditions. most games I play last about 45-75 minutes so I'm looking at 5 resets per match. I truly wish to continue playing this game, but I don't believe I'm being unreasonable considering the furthest I can get is 20 minutes of play before the game locks up for a 3 seconds to then close itself. I don't know the depth of his/her efforts, but it seems that the bulk of these issues may have originated with less-than-optimal integration of one or more of the recent patches/updates. One user did some light troubleshooting and speculates there may be multiple causes (sounds like an error cascade with multiple triggers, including but not limited to battle initiation of troops and minimap navigation). ![]() I've skimmed the threads here and I'm not the only one having issues. All that said, at present I have decided to put my playtime on this game on hold due to the consistent game crashing. My brothers begged me to join in on a couple matches and only recently did I decide to purchase the entire collection of clans (Boar is still my favorite, but i like Dragon and Goat as well :) ). I want you guys to know that I appreciate the effort and creative direction you're investing into this game. Or Jötnar returns home in winter only to return in summer Or Jötnar defends your country but leaves after you have attacked with him once ( they are friendly) Or the Jötnar stays only 1 year and returns home because he is friendly. Possible Solution for me: Dwarves should be less aggressiv (1/2/3 attacks per year in light/medium/hard wildernis) ![]() Sendig 8 Mercenaries (with 3 harbours = 3 times in shortime) is too heavy. Therfore here is something to the clan of the Crow. Sometimes you fight agains Clans with 14-20 fighters and nowerdays against clans with 4-6 fighters.ĥ) i don´t write many comments. Yesterday i played a game with hard wilderness and hard opponents, giant map and we finished after 2 hours. Dwarves are so aggressiv that they could destroy your civilisation in the beginning and when they are your friends they cannot attack.Ĥ) Opponents are too weak. With the chance that my wife trades with Jötnar and i coud only trade for the next 30 minutes with the dwarves we stopped the game.ģ) Dwarves and Jötnars: Jötnars are so peaceful that they don´t attack but if you are friends they go with you to war. Today i had a map where i had 7 countries and then 2 dwarf countries in the near. If you want to win, you have to do it, too.Ģ) If you have a map where there are dwarves in your near, that you can only gain 5 countries without annoying them, then you have no chance as a fighter (3 times a visit by 2 dwarves in one year is too much), but on the other side you have the choice 1). Nowerdays the logical way of the game is: Producing Food, Gain money and then Gain Jötnar, Win the game (Whatever clan you play) => Boring, Boring, 1) In the past i didn´t play "Trading with Jötnars" anymore.
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